This morning, I finished making the first iteration of the blog where I’ll be documenting the progress of a game I’ve been developing since July of 2025. My daughter pointed out that the site is not likely to be getting any traffic since I’ve not marketed it or tried to drive traffic to it in any way. That takes some pressure off.
I am the queen of piling on heaps and heaps of unnecessary pressure. I’m also a perfectionist to boot, and it makes things a lot harder than it should be. :{
Nonetheless, I’m positive that it’s a good thing, these steps I’ve been taking, and I’m really looking forward to when I reach the point in which I’m done getting these blogs initially set up and I can return to doing what I love best: game development. 🙂
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